Thursday, June 6, 2019
Game Development Essay Example for Free
Game Development EssayOnce upon a time, the peaceful Kingdom of Greenland was invaded by the unexplained monster ruled by a domineering Garviod who was famous for his black magic. The beautiful Kingdom fell into ruin and despair. The inhabitants become an unexplainable creature. Some are became plants, trees, animals and those who are unkind to the nature became st wizs, garbage and monsters.Unfortunately, one of the inhabitants that have been transformed by a black magic was the old Prophet living in a cage and he became an old manoeuvre. correspond to his prophecy, there will be a simple gardener who will have the power to fight the monsters in the Kingdom.The old prophet Tree travelled to find the man on his prophecy. As he traveled, he found Seedy. Humble and loving nature gardener who was transform to a seed. The old Tree gives him a map to find the treasure of X-lost. Then he said, That the only way to break the evil spell and return the inhabitants of Greenland into n ormal was the magical lively hidden in the treasure of X-lost.But the ruling monsters Garviod heard about the magical treasure of X-lost and he keeps the treasure in one if his castle. Seedy basely vowed to rescue the Kingdom and he started his journey to find the treasure of X-lost in the Castle of Garviod. Could Seedy overcome the many obstacles facing him and became a true torpedo? Lets find it in the Adventure of Seedy.1.2 Statement of the ProblemThe following problems were identified1. In many computer games, others kids are rewarded for beingness more violent. The child practicing violence in his own like killing, stabbing and shooting. 2. Some computer games are teaching kids a wrong values.3. Some of games are simply for entertainment.1.3ObjectivesThe aims of the study are1. To development a game that would not portray violence. Rather than using a purposes that represents violence, the proponent will design an object that are simple yet related to the environment. 2. T o design a game that will teach the kids/user the value of environment. 3. To develop a game that makes learning fun not only to entertain. The items, weapons and object in the game are design next to the concept of environment.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.